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Sonic generations speed run
Sonic generations speed run






sonic generations speed run

Sonic can then continue to the next Goal Ring. The player must jump into the water, then out again to get oxygen.

sonic generations speed run

From there, the player needs to quickly boost ahead, as they will only have a short amount of time left before Sonic "drowns". Finally, they need to go back into the water (this should give the player underwater physics everywhere), then jump and boost until Sonic goes past the Goal Ring. If done correctly, the player should shoot up into the ceiling. When the player reaches the bottom, they must boost forward, Stomp, and then use the Orange Wisp before Sonic hits the ground. They should then grab the Purple Wisp, then the Orange Wisp again (which will have been dropped). In Aquarium Park Act 3, the player should grab an Orange Wisp close to the area where Sonic will find a Purple Wisp. Many of them have not been confirmed by Sega. Unless otherwise noted, all glitch names are conjectural.

sonic generations speed run

This article contains a list of glitches from Sonic Colors. Main page Script Credits Glitches Beta elements Gallery








Sonic generations speed run